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From Unreal Wiki, The Unreal Engine Documentation Site
Create the page ""Adding A HUD"" on this wiki! See also the page found with your search.
- ...e base of this "list" is actually the native level object (all actors have a pointer to this: Xlevel). '''Scope:''' Exists on both client and server. When a client "receives" an actor, it is added and when its connection is closed (17 KB (2,774 words) - 17:56, 19 July 2015